Well I just finished update 1.3 of the Beyond the Veil HUD system for Second Life and everything seems to be going really smooth. With thirty seven demons already roaming the lands and twenty one Angels holding them back, the battle is on the verge of an all out war. The demons are taking over so if you know anyone that wants to be an Angel get them on board.
I want to first start by saying Thank You to all the players of Beyond the Veil. This game is my passion and to see people playing the game, competing with one another and being excited about updates really gets me fired up too. I have a lot of ideas for this game and I really want to see it become one of the biggest games in Second Life.
I want to start with a quick chat about an issue with Bloodlines players. These people are getting upset that a Beyond the Veil players have stolen a soul. This is a misunderstanding about the term soul within Second Life.
A Beyond the Veil demon was in a club cursing people and taking souls. Someone in the club had a device that allowed them to see all hidden chat and saw that a soul from a person they know was stolen. They thought that it would effect the bloodlines stats.
Avatars in Second Life do not have a soul. Linden Labs never gave them one. Bloodlines emulates this with a piece of information in a database. Beyond the Veil does the same thing however both "souls" are not the same. A soul can be owned in Bloodlines and owned by someone else in Beyond the Veil. They do not effect each other.
Now to prevent this confusion from happening again, when the HUD tells you you have taken a soul, it now does this in an IM to you. I was using llOwnerSay displays the message in local chat but only to the owner. My guess is his device could read Owner Say. I am not 100% sure if people can access private messages but I would think that would be a violation in privacy so wouldn't be possible.
Another frequently asked question from non players to me is the collection of information about non playing avatars and how that information is being used. I thought I would address that here.
The only information I collect about an avatar is the name. In the database I would have something like Name: Sigh Parx, Soul Condition: Blessed, SoulLocation: Raiden Faxel. If a player was to join the game then their avatar key would be stored also for in game reasons. Any and all information kept is solely for Beyond the Veil's use and will never be used for any other reason. The only time a non player will hear from us, is when a player speaks to them about the game and asks them to join. Non player's information will not even be shown anywhere except when they are scanned by an avatar and they must be within range. The information will not be visible on our website or any other location.
Okay, with that out the way lets have a quick look into what is coming. The next step for me is to build a Website to get all the stats for all to see. It will take some time to design and build so you have to be patient with me. I have a designer to do the design work. Some of you may know her as Bella Parx.
After the website comes the big update, the battle system. A lot of people have been asking me how this will work. Well to be honest, I don't know yet. We have started designing it and I'll give you an insight to the thought pattern.
First of all I do not want the battle system to be just target click dead. Although that would work I think you guys deserve a little more than that. I want to have more than just 1 button to click.
I am hoping to have multiple skill trees. These may be something like Range, Melee and Protection. You wont have to select a class and will be able to select skills from either skill tree. I want to add an experience bar which will give you skill points. These skill points will be spent on skills.
Range: Battle from a distance safe from harm of Melee attackers.
Melee: Up close and personal.
Protection: These spells will be things like heals, shields and things that can protect other players.
Now all of this is just theory. It's what I want but it's not a promise. Things may change. Also, when the battle system comes out, if it is done like this, only one of the skill trees will come out, then in a later update another skill tree and so on.
The next thought, and this as well is not a promise, just a thought; is animations. I want these battles to look awesome. Now my biggest fear with this is lag. If we get too many people doing these amazing effect it could cause bad lag. We will see what I can do.
The last thought, and my most favourite, a battle sim. I want a FULL sim where all Angels and Demons can come and kick arse. But it won't just be a place to kill angels or demons. No no. I want to add another objective to do on the SIM. This WILL be kept a secret though so until then, thats all the info you will be getting.
Okay so that's it guys. that's the plan and the idea with absolutely no promises.... except to the non players. I promise I will not use your information for any reason other than the Beyond the Veil game.
Showing posts with label Beyond the Veil. Show all posts
Showing posts with label Beyond the Veil. Show all posts
Sunday, 19 July 2015
Thursday, 25 June 2015
Beyond The Veil: Overview
Overview
Beyond the Veil is a HUD based MMORPG
in Second Life. It was release on 24th June 2015. It is a
battle between Angels and Demons to control the souls of humanity. To
be immortal a demon or an angel must drink from a Spring of Youth.
These springs are connected to the Fountain of Youth.
Each day your immortality fades. You
have thirty points of immortality. Each day you lose one. If your
immortality reaches zero you will no longer be immortal and in turn
no longer be able to hold the souls you have collected. All the souls
you have collected will be released back to their bodies.
You can play Beyond the Veil alone or
in a group. Being alone will be harder to level and harder to defend
yourself against the opposite race. So it is better to find a group
to join. To grow your group you can ascend avatars to join the battle
for your side. Once they are ascended, offer to be their Guardian
Angel or Liege. If they accept, it is your responsibility to help
them and teach them how to grow. After all their soul count is
included in yours.
Each Host and Legion has a Soul
Crystal. These crystals hold all the souls your group has collected.
If a member of the opposite race manages to touch your Soul Crystal
they will steal a soul from that group. The more they touch, the more
souls the can steal. An unguarded Soul Crystal is the fastest way to
gain Souls.
In a soon to be released patch, a
battle system will be included in the HUD. If you stumble upon an
avatar of the opposite race, you can attack them. If you win the
battle, they will be disabled and must return to their Hosts/Legions
Soul Crystal to be reactivated.
Getting Started
To play Beyond the Veil you will need
the HUD. There are two HUDs to choose from, Angels or Demons. The
only way to get hold of the HUD is to have a demon or an angel ascend
you. Once they ascend you, the server will send you the welcome pack.
This includes your HUD, a set of wings and either a halo or a pair of
horns. There is a free 30 days trial of the HUD which starts once you
are ascended.
The HUD
- Immortality Points: The green dots show how much immortality
you have.
- Scan Area: This will scan the current area and give a list of
10 avatars around you.
- Attack Target: This button will be the attack button when the
update is released.
- Settings: In this button you can see your stats and your
progress to the next level. More settings will be added in later
patches.
The Soul Crystal
The Soul Crystal is the requirement for all Hosts and Legions. This is where all the souls you group collects are stored. It has the power to reactivate you if you have lost a battle. It can promote you to a new level if you meet the requirements are you leader is present. It is also a great place for the opposite race to come and get some quick souls. So make sure you guard your Soul Crystal. Soul Crystals must be placed on land which is accessible to all. If you find one that is guarded by a security system or blocked land, please report the clan to Raiden Faxel.
The Soul Crystal displays your Host/Legion name, the race you are, how many members and how many souls in total you group have.
The Spring of Youth
The Spring of Youth is what give Demons and Angels their immortality. To drink from the spring all you need to do is touch it. Each drink will give you one point of immortality. The owner of the group may lock the spring to a clan or lock it from everyone. The Spring of Youth also acts as your groups donation box. No commission is taken from donations so everything benefits your Host/Legion.
If you are interested in getting into this game, please contact the creator Raiden Faxel for more details. Alternately you can contact Sigh Parx to become a demon or Warfina Tisch to become an angel.
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